view toys.h @ 2:67b517913e56

Infrastructure, first drop of toy shell, and a bit of work on df.
author landley@driftwood
date Thu, 05 Oct 2006 16:18:03 -0400
parents 59d58fab67c6
children 266a462ed18c
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/* vi: set ts=4 :*/
/* Toybox infrastructure.
 *
 * Copyright 2006 Rob Landley <rob@landley.net>
 *
 * Licensed under GPL version 2, see file LICENSE in this tarball for details.
 */

#include <limits.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <strings.h>
#include <unistd.h>

#include "lib/lib.h"

int cd_main(void);
int exit_main(void);
int toybox_main(void);
int toysh_main(void);
int df_main(void);

#define TOYFLAG_USR      (1<<0)
#define TOYFLAG_BIN      (1<<1)
#define TOYFLAG_SBIN     (1<<2)
#define TOYMASK_LOCATION ((1<<4)-1)

#define TOYFLAG_NOFORK   (1<<4)

extern struct toy_list {
	char *name;
	int (*toy_main)(void);
	int flags;
} toy_list[];
struct toy_list *toy_find(char *name);

// Global context for this applet.

extern struct toy_context {
	struct toy_list *which;  // Which entry in toy_list is this one?
	int exitval;             // Value error_exit feeds to exit()
	int argc;
	char **argv;
	char buf[4096];
} toys;

struct exit_data {;};
struct cd_data {;};
struct toybox_data {;};
struct toysh_data {;};
struct df_data {;};

union toy_union {
	struct exit_data exit;
	struct cd_data cd;
	struct toybox_data toybox;
	struct toysh_data toysh;
	struct df_data df;
} toy;

// I need a real config system.
#define CFG_TOYS_FREE 0